Showing posts with label unreal. Show all posts
Showing posts with label unreal. Show all posts

Thursday, April 7, 2011

Chapel is in Unreal!

I've been working incredibly hard on this project, running into a ton of problems, and having a generally good learning experience. My level is officially in Unreal!! The lighting and textures are mostly placeholders for now, (obviously the squiggly window holes are 100% done) but there's a lot of great stuff happening.

    I was going to include some hilariously bad playblasts of some rather special animations I did for a class, but I decided it would be best for future hiring purposes if they never saw the light of day.

    Saturday, June 19, 2010

    Metal Forest

    Since I haven't actually posted anything I've done for 3d modeling... Here's the start to a redwood forest I'm working on. There will eventually be ruins, proper lighting, etc. Everything is mostly placeholders for now.